A typical application: a list-and-edit widget
In almost any application you need listings of business objects and forms to edit these. Here’s a small example to illustrate how to implement such a …thing in Apotomo. This example is a bit more complicated, since it involves 3 nested widgets, and events. Don’t be scared anyway, it’s simple.
There’s a huge widget containing two smaller, the listing and the edit form, which are widgets itself.
Clicking on “edit” loads the respective edit form. After saving the form, the listing is updated as well.
This is awesome. How is it done? Let’s look at the widget tree first.
app/apotomo/apotomo_widget_tree.rb
1 2 3 4 5 6 | root << manager = cell(:manager, :manage, 'manager_example') manager << manager_list = cell(:manager, :list_employees, 'manager_list') manager << manager_edit = cell(:manager, :edit_empty_employee, 'manager_edit') manager_list.watch(:editClick, 'manager_edit', :_edit_employee) manager_edit.watch(:employeeChanged, 'manager_list', :list_employees) |
We attach the two widgets to its parent, called manager_example (line 2-3). The listing widget goes to its start state :list_employees, whereas the edit form widget goes to :edit_empty_employee and shows an empty form first.
Another exciting thing are the two observers (line 5-6), but more on that later.
When clicking on “edit” something happens, the edit form for the respective employee shows. We should investigate on that.
First we should look how the listing is created.
The employee list
app/cells/manager_cell.rb
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | class ManagerCell < Apotomo::StatefulWidget def transition_map { :edit_empty_employee => [:_edit_employee, :edit_empty_employee, ], :_edit_employee => [:_edit_employee, :_check_employee], :_check_employee => [ :_edit_employee, :_check_employee,] } end def manage nil end def list_employees @employees = my_employees jump_to_state :_list_employees end def _list_employees end def edit_empty_employee state_view :_edit_employee end def _edit_employee @employee = param(:employee) nil end def _check_employee name = param(:name) if @employee == name @msg = "You didn't change anything, idiot!" else @msg = "Changes saved." save_employee_name(@employee, name) trigger(:employeeChanged) @employee = name end state_view :_edit_employee end # helper methods go here... end |
The listing widget’s start_state is :list_employees, so the respective state method is executed. It loads the initial employees list and jumps to the state :_list_employees (line 14-18). Since nothing special happens here, the view for :_list_employees is rendered.
app/cells/manager_cell/_list_employees.rhtml
1 2 3 4 5 6 7 8 | <ul>
<% @employees.each do |emp| %>
<li>
<%= emp %>
<%= link_to_event("edit", :type => :editClick, :employee => emp) %>
</li>
<% end %>
</ul> |
Common stuff. A list is rendered with links. The links are created from the Apotomo method link_to_event.
The “click-edit” event
When clicking on “edit”, an event is triggered, the source is the current widget with the id manager_list. The type of the event is :editClick.
Fine, and who cares about that? Remember the listeners? Here we go.
The “click-edit” listener
When looking at the widget tree we see that an event handler is attached to act on exactly that kind of event (line 5).
app/apotomo/apotomo_widget_tree.rb
5 | manager_list.watch(:editClick, 'manager_edit', :_edit_employee) |
In english, this means “if you see an editClick event fired by the manager_list widget, invoke the state :_edit_employee on the manager_edit widget!”. This is equivalent to a callback in GUI environments you’re used to. You are used to GUI development, aren’t you?
If you have a look at the respective state method :_edit_employee, you can see that the method loads the edited employee and renders its view (line 27-30).
Please note that whenever a widget changes its state also its content on the page is updated automatically. That’s why you instantly see an editable form after clicking the link.
Summary: A list widget fires an event, which leads another widget to change an empty form into a real edit form.
The edit form
After editing and clicking the submit button, the form input is sent to the manager_edit widget and asks it to go to the state :_check_employee (line 2 below).
app/cells/manager_cell/_edit_employee.rhtml
1 2 3 4 5 6 7 | <%= @msg %> <%= form_to_event :state => :_check_employee %> Employee name: <%= text_field_tag 'name', @employee, :size => 9 %> <%= submit_tag "Save changes" %> </form> |
Looking at the _check_employee state method (line 32-45) we see a form workflow as usual: check the input, and render the updated form. If the new input was valid, another event is triggered (line 40), this time it’s a :employeeChanged event.
The “employee updated” event
Now that we know how to handle events, we instantly see what happens now (line 6 below).
app/apotomo/apotomo_widget_tree.rb
6 | manager_edit.watch(:employeeChanged, 'manager_list', :list_employees) |
The manager_list widget indicates interest in this event and wants itself to be pushed into the state :list_employees. The state method (line 14-18) reloads the employee list and renders the updated list.
Whoo, this was quite a lot! Three widgets, two events and a lot of states. Time to lean back and grab yourself a beer. Cheers, Peter!
Tags: form_to_event, observer

